#include "Mesh.h"
#include <iostream>
#include <math.h>
#include "ShaderCenter.h"
#include "Parameters.h"
#include "Frustum.h"
#include "Camera.h"
#include "LightMap.h"
#include "LightMapShader.h"
#include "GradientShader.h"
#include "MultiTexturesShader.h"
#include "AtlasShader.h"
#include "Scene.h"
Defines | |
#define | QUALITY 0.4f |
Variables | |
ShaderCenter * | sc |
Parameters * | parameters |
Frustum * | frustum |
Camera * | cam |
Scene * | scene |
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