#include <math.h>#include "OpenGL.h"Defines | |
| #define | FRUSTUM_NEAR 1 |
| #define | FRUSTUM_FAR 65536 |
| #define | X_NORMAL 0 |
| #define | Y_NORMAL 1 |
| #define | Z_NORMAL 2 |
| #define | DIST 3 |
| #define | NEAR_PLANE 0 |
| #define | FAR_PLANE 1 |
| #define | LEFT_PLANE 2 |
| #define | RIGHT_PLANE 3 |
| #define | BOTTOM_PLANE 4 |
| #define | TOP_PLANE 5 |
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1.4.1