#include "ExpatImpl.h"
#include <vector>
#include <map>
#include "mapUtils.h"
Typedefs | |
typedef * | heightMapInfoPtr |
typedef ** | heightMapInfoHdl |
typedef * | sceneShaderInfoPtr |
typedef ** | sceneShaderInfoHdl |
typedef * | stateInfoPtr |
typedef ** | stateInfoHdl |
Enumerations | |
enum | LocSides { side__none = 0, side__north = 1, side__south = 2, side__east = 3, side__west = 4 } |
Codes des positions de longitude et latitude. More... | |
enum | LoaderState { state__none = 0, state__begin = 1, state__scene, state__terrain, state__onLatitude, state__onLongitude, state__file, state__allowedShaders, state__shader, state__forceTexture, state__sun, state__finished } |
Codes d'etat du parser XML. More... |
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Codes des positions de longitude et latitude.
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