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ShaderCenter Member List

This is the complete list of members for ShaderCenter, including all inherited members.

activatedShaderShaderCenter [private]
changeTexture(int shaderType, CGparameter texParamName, GLuint newId)ShaderCenter
endShader(int type)ShaderCenter
executeShader(int type, int pass=1)ShaderCenter
flushScheduledShaders()ShaderCenter
flushScheduledTextures()ShaderCenter
getShaderParam_couleurLumiere(CGparameter p)ShaderCenter [static]
getShaderParam_dirLumiere(CGparameter p)ShaderCenter [static]
getShaderParam_gmLod(CGparameter p)ShaderCenter [static]
getShaderParam_gmLodX(CGparameter p)ShaderCenter [static]
getShaderParam_gmLodY(CGparameter p)ShaderCenter [static]
getShaderParam_gmPatchSize(CGparameter p)ShaderCenter [static]
getShaderParam_lakeTranslation(CGparameter p)ShaderCenter [static]
getShaderParam_ModelView(CGparameter p)ShaderCenter [static]
getShaderParam_ModelViewInverseCube(CGparameter p)ShaderCenter [static]
getShaderParam_ModelViewProj(CGparameter p)ShaderCenter [static]
getShaderParam_observateur(CGparameter p)ShaderCenter [static]
getShaderParam_t(CGparameter p)ShaderCenter [static]
getShaderParam_tailleLightMap(CGparameter p)ShaderCenter [static]
paramTypesFuncsShaderCenter [private, static]
refreshParameters(int shaderType)ShaderCenter
registerParameter(int shaderType, int type, CGparameter paramName, bool refreshable, int pass=1)ShaderCenter
registerShader(Shader *shader, int type)ShaderCenter
registerTexture(int shaderType, CGparameter texParamName, GLuint id)ShaderCenter
scheduledShadersShaderCenter [private]
scheduledTexturesShaderCenter [private]
scheduleShaderForChange(unsigned int shaderType, Shader *newShader)ShaderCenter
scheduleTextureForChange(unsigned int shaderType, CGparameter param, Texture *texToAdd, Texture *texToRemove)ShaderCenter
ShaderCenter()ShaderCenter
shaderListShaderCenter [private]
tailleLightMapShaderCenter [static]
textureListShaderCenter [private]
unregisterParameters(int shaderType)ShaderCenter
unregisterShader(int type)ShaderCenter
unregisterTextures(int shaderType)ShaderCenter


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