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Scene Member List

This is the complete list of members for Scene, including all inherited members.

addState(const char *name, unsigned int enterState, unsigned int ownState, unsigned int endState, void(*action)(void *, const XML_Char **))Scene [private, static]
CExpatImpl()CExpatImpl< Scene > [inline]
CharacterDataHandler(void *pUserData, const XML_Char *pszData, int nLength)CExpatImpl< Scene > [inline, protected, static]
CommentHandler(void *pUserData, const XML_Char *pszData)CExpatImpl< Scene > [inline, protected, static]
Create(const XML_Char *pszEncoding=NULL, const XML_Char *pszSep=NULL)CExpatImpl< Scene > [inline]
currentLatScene [private]
currentLatSideScene [private]
currentLongScene [private]
currentLongSideScene [private]
currentSsiScene [private]
DefaultHandler(void *pUserData, const XML_Char *pszData, int nLength)CExpatImpl< Scene > [inline, protected, static]
Destroy()CExpatImpl< Scene > [inline]
EnableCdataSectionHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableCharacterDataHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableCommentHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableDefaultHandler(bool fEnable=true, bool fExpand=true)CExpatImpl< Scene > [inline]
EnableDoctypeDeclHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableElementHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableEndCdataSectionHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableEndDoctypeDeclHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableEndElementHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableEndNamespaceDeclHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableExternalEntityRefHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableNamespaceDeclHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableProcessingInstructionHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableStartCdataSectionHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableStartDoctypeDeclHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableStartElementHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableStartNamespaceDeclHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableUnknownEncodingHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EnableXmlDeclHandler(bool fEnable=true)CExpatImpl< Scene > [inline]
EndCdataSectionHandler(void *pUserData)CExpatImpl< Scene > [inline, protected, static]
EndDoctypeDeclHandler(void *pUserData)CExpatImpl< Scene > [inline, protected, static]
EndElementHandler(void *pUserData, const XML_Char *pszName)CExpatImpl< Scene > [inline, protected, static]
EndNamespaceDeclHandler(void *pUserData, const XML_Char *pszPrefix)CExpatImpl< Scene > [inline, protected, static]
ExternalEntityRefHandler(void *pUserData, const XML_Char *pszContext, const XML_Char *pszBase, const XML_Char *pszSystemID, const XML_Char *pszPublicID)CExpatImpl< Scene > [inline, protected, static]
GetBuffer(int nLength)CExpatImpl< Scene > [inline]
GetCurrentByteCount()CExpatImpl< Scene > [inline]
GetCurrentByteIndex()CExpatImpl< Scene > [inline]
GetCurrentColumnNumber()CExpatImpl< Scene > [inline]
GetCurrentLineNumber()CExpatImpl< Scene > [inline]
GetErrorCode()CExpatImpl< Scene > [inline]
GetErrorString()CExpatImpl< Scene > [inline]
GetErrorString(enum XML_Error nError)CExpatImpl< Scene > [inline, static]
GetExpatVersion()CExpatImpl< Scene > [inline, static]
getHeightmapsNames()Scene
GetInputContext(int *pnOffset, int *pnSize)CExpatImpl< Scene > [inline]
getNbPatchX()Scene [inline]
getNbPatchY()Scene [inline]
getSizeX()Scene [inline]
getSizeY()Scene [inline]
getSunPosition()Scene [inline]
heightMapsScene [private]
initStates()Scene [static]
loaderStateScene [private]
m_pCExpatImpl< Scene > [protected]
nbPatchXScene [private]
nbPatchYScene [private]
OnCharacterData(const XML_Char *pszData, int nLength)CExpatImpl< Scene > [inline]
OnComment(const XML_Char *pszData)CExpatImpl< Scene > [inline]
OnDefault(const XML_Char *pszData, int nLength)CExpatImpl< Scene > [inline]
OnEndCdataSection()CExpatImpl< Scene > [inline]
OnEndDoctypeDecl()CExpatImpl< Scene > [inline]
OnEndElement(const XML_Char *pszName)Scene
OnEndNamespaceDecl(const XML_Char *pszPrefix)CExpatImpl< Scene > [inline]
onEnter__AllowedShaders(const XML_Char **papszAttrs)Scene [private]
onEnter__File(const XML_Char **papszAttrs)Scene [private]
onEnter__ForceTexture(const XML_Char **papszAttrs)Scene [private]
onEnter__OnLatitude(const XML_Char **papszAttrs)Scene [private]
onEnter__OnLongitude(const XML_Char **papszAttrs)Scene [private]
onEnter__Scene(const XML_Char **papszAttrs)Scene [private]
onEnter__Shader(const XML_Char **papszAttrs)Scene [private]
onEnter__Sun(const XML_Char **papszAttrs)Scene [private]
onEnter__Terrain(const XML_Char **papszAttrs)Scene [private]
OnExternalEntityRef(const XML_Char *pszContext, const XML_Char *pszBase, const XML_Char *pszSystemID, const XML_Char *pszPublicID)CExpatImpl< Scene > [inline]
OnPostCreate()CExpatImpl< Scene > [inline, protected]
OnProcessingInstruction(const XML_Char *pszTarget, const XML_Char *pszData)CExpatImpl< Scene > [inline]
OnStartCdataSection()CExpatImpl< Scene > [inline]
OnStartDoctypeDecl(const XML_Char *pszDoctypeName, const XML_Char *pszSysID, const XML_Char *pszPubID, bool fHasInternalSubset)CExpatImpl< Scene > [inline]
OnStartElement(const XML_Char *pszName, const XML_Char **papszAttrs)Scene
OnStartNamespaceDecl(const XML_Char *pszPrefix, const XML_Char *pszURI)CExpatImpl< Scene > [inline]
OnUnknownEncoding(const XML_Char *pszName, XML_Encoding *pInfo)CExpatImpl< Scene > [inline]
OnXmlDecl(const XML_Char *pszVersion, const XML_Char *pszEncoding, bool fStandalone)CExpatImpl< Scene > [inline]
Parse(const char *pszBuffer, int nLength=-1, bool fIsFinal=true)CExpatImpl< Scene > [inline]
ParseBuffer(int nLength, bool fIsFinal=true)CExpatImpl< Scene > [inline]
ProcessingInstructionHandler(void *pUserData, const XML_Char *pszTarget, const XML_Char *pszData)CExpatImpl< Scene > [inline, protected, static]
Scene(const char *filename)Scene
sceneShadersScene [private]
sizeXScene [private]
sizeYScene [private]
StartCdataSectionHandler(void *pUserData)CExpatImpl< Scene > [inline, protected, static]
StartDoctypeDeclHandler(void *pUserData, const XML_Char *pszDoctypeName, const XML_Char *pszSysID, const XML_Char *pszPubID, int nHasInternalSubset)CExpatImpl< Scene > [inline, protected, static]
StartElementHandler(void *pUserData, const XML_Char *pszName, const XML_Char **papszAttrs)CExpatImpl< Scene > [inline, protected, static]
StartNamespaceDeclHandler(void *pUserData, const XML_Char *pszPrefix, const XML_Char *pszURI)CExpatImpl< Scene > [inline, protected, static]
stat_onEnter__AllowedShaders(void *obj, const XML_Char **papszAttrs)Scene [inline, private, static]
stat_onEnter__File(void *obj, const XML_Char **papszAttrs)Scene [inline, private, static]
stat_onEnter__ForceTexture(void *obj, const XML_Char **papszAttrs)Scene [inline, private, static]
stat_onEnter__OnLatitude(void *obj, const XML_Char **papszAttrs)Scene [inline, private, static]
stat_onEnter__OnLongitude(void *obj, const XML_Char **papszAttrs)Scene [inline, private, static]
stat_onEnter__Scene(void *obj, const XML_Char **papszAttrs)Scene [inline, private, static]
stat_onEnter__Shader(void *obj, const XML_Char **papszAttrs)Scene [inline, private, static]
stat_onEnter__Sun(void *obj, const XML_Char **papszAttrs)Scene [inline, private, static]
stat_onEnter__Terrain(void *obj, const XML_Char **papszAttrs)Scene [inline, private, static]
statesScene [private, static]
sunPositionScene [private]
UnknownEncodingHandler(void *pUserData, const XML_Char *pszName, XML_Encoding *pInfo)CExpatImpl< Scene > [inline, protected, static]
XmlDeclHandler(void *pUserData, const XML_Char *pszVersion, const XML_Char *pszEncoding, int nStandalone)CExpatImpl< Scene > [inline, protected, static]
~CExpatImpl()CExpatImpl< Scene > [inline]


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