addState(const char *name, unsigned int enterState, unsigned int ownState, unsigned int endState, void(*action)(void *, const XML_Char **)) | Scene | [private, static] |
CExpatImpl() | CExpatImpl< Scene > | [inline] |
CharacterDataHandler(void *pUserData, const XML_Char *pszData, int nLength) | CExpatImpl< Scene > | [inline, protected, static] |
CommentHandler(void *pUserData, const XML_Char *pszData) | CExpatImpl< Scene > | [inline, protected, static] |
Create(const XML_Char *pszEncoding=NULL, const XML_Char *pszSep=NULL) | CExpatImpl< Scene > | [inline] |
currentLat | Scene | [private] |
currentLatSide | Scene | [private] |
currentLong | Scene | [private] |
currentLongSide | Scene | [private] |
currentSsi | Scene | [private] |
DefaultHandler(void *pUserData, const XML_Char *pszData, int nLength) | CExpatImpl< Scene > | [inline, protected, static] |
Destroy() | CExpatImpl< Scene > | [inline] |
EnableCdataSectionHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableCharacterDataHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableCommentHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableDefaultHandler(bool fEnable=true, bool fExpand=true) | CExpatImpl< Scene > | [inline] |
EnableDoctypeDeclHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableElementHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableEndCdataSectionHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableEndDoctypeDeclHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableEndElementHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableEndNamespaceDeclHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableExternalEntityRefHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableNamespaceDeclHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableProcessingInstructionHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableStartCdataSectionHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableStartDoctypeDeclHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableStartElementHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableStartNamespaceDeclHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableUnknownEncodingHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EnableXmlDeclHandler(bool fEnable=true) | CExpatImpl< Scene > | [inline] |
EndCdataSectionHandler(void *pUserData) | CExpatImpl< Scene > | [inline, protected, static] |
EndDoctypeDeclHandler(void *pUserData) | CExpatImpl< Scene > | [inline, protected, static] |
EndElementHandler(void *pUserData, const XML_Char *pszName) | CExpatImpl< Scene > | [inline, protected, static] |
EndNamespaceDeclHandler(void *pUserData, const XML_Char *pszPrefix) | CExpatImpl< Scene > | [inline, protected, static] |
ExternalEntityRefHandler(void *pUserData, const XML_Char *pszContext, const XML_Char *pszBase, const XML_Char *pszSystemID, const XML_Char *pszPublicID) | CExpatImpl< Scene > | [inline, protected, static] |
GetBuffer(int nLength) | CExpatImpl< Scene > | [inline] |
GetCurrentByteCount() | CExpatImpl< Scene > | [inline] |
GetCurrentByteIndex() | CExpatImpl< Scene > | [inline] |
GetCurrentColumnNumber() | CExpatImpl< Scene > | [inline] |
GetCurrentLineNumber() | CExpatImpl< Scene > | [inline] |
GetErrorCode() | CExpatImpl< Scene > | [inline] |
GetErrorString() | CExpatImpl< Scene > | [inline] |
GetErrorString(enum XML_Error nError) | CExpatImpl< Scene > | [inline, static] |
GetExpatVersion() | CExpatImpl< Scene > | [inline, static] |
getHeightmapsNames() | Scene | |
GetInputContext(int *pnOffset, int *pnSize) | CExpatImpl< Scene > | [inline] |
getNbPatchX() | Scene | [inline] |
getNbPatchY() | Scene | [inline] |
getSizeX() | Scene | [inline] |
getSizeY() | Scene | [inline] |
getSunPosition() | Scene | [inline] |
heightMaps | Scene | [private] |
initStates() | Scene | [static] |
loaderState | Scene | [private] |
m_p | CExpatImpl< Scene > | [protected] |
nbPatchX | Scene | [private] |
nbPatchY | Scene | [private] |
OnCharacterData(const XML_Char *pszData, int nLength) | CExpatImpl< Scene > | [inline] |
OnComment(const XML_Char *pszData) | CExpatImpl< Scene > | [inline] |
OnDefault(const XML_Char *pszData, int nLength) | CExpatImpl< Scene > | [inline] |
OnEndCdataSection() | CExpatImpl< Scene > | [inline] |
OnEndDoctypeDecl() | CExpatImpl< Scene > | [inline] |
OnEndElement(const XML_Char *pszName) | Scene | |
OnEndNamespaceDecl(const XML_Char *pszPrefix) | CExpatImpl< Scene > | [inline] |
onEnter__AllowedShaders(const XML_Char **papszAttrs) | Scene | [private] |
onEnter__File(const XML_Char **papszAttrs) | Scene | [private] |
onEnter__ForceTexture(const XML_Char **papszAttrs) | Scene | [private] |
onEnter__OnLatitude(const XML_Char **papszAttrs) | Scene | [private] |
onEnter__OnLongitude(const XML_Char **papszAttrs) | Scene | [private] |
onEnter__Scene(const XML_Char **papszAttrs) | Scene | [private] |
onEnter__Shader(const XML_Char **papszAttrs) | Scene | [private] |
onEnter__Sun(const XML_Char **papszAttrs) | Scene | [private] |
onEnter__Terrain(const XML_Char **papszAttrs) | Scene | [private] |
OnExternalEntityRef(const XML_Char *pszContext, const XML_Char *pszBase, const XML_Char *pszSystemID, const XML_Char *pszPublicID) | CExpatImpl< Scene > | [inline] |
OnPostCreate() | CExpatImpl< Scene > | [inline, protected] |
OnProcessingInstruction(const XML_Char *pszTarget, const XML_Char *pszData) | CExpatImpl< Scene > | [inline] |
OnStartCdataSection() | CExpatImpl< Scene > | [inline] |
OnStartDoctypeDecl(const XML_Char *pszDoctypeName, const XML_Char *pszSysID, const XML_Char *pszPubID, bool fHasInternalSubset) | CExpatImpl< Scene > | [inline] |
OnStartElement(const XML_Char *pszName, const XML_Char **papszAttrs) | Scene | |
OnStartNamespaceDecl(const XML_Char *pszPrefix, const XML_Char *pszURI) | CExpatImpl< Scene > | [inline] |
OnUnknownEncoding(const XML_Char *pszName, XML_Encoding *pInfo) | CExpatImpl< Scene > | [inline] |
OnXmlDecl(const XML_Char *pszVersion, const XML_Char *pszEncoding, bool fStandalone) | CExpatImpl< Scene > | [inline] |
Parse(const char *pszBuffer, int nLength=-1, bool fIsFinal=true) | CExpatImpl< Scene > | [inline] |
ParseBuffer(int nLength, bool fIsFinal=true) | CExpatImpl< Scene > | [inline] |
ProcessingInstructionHandler(void *pUserData, const XML_Char *pszTarget, const XML_Char *pszData) | CExpatImpl< Scene > | [inline, protected, static] |
Scene(const char *filename) | Scene | |
sceneShaders | Scene | [private] |
sizeX | Scene | [private] |
sizeY | Scene | [private] |
StartCdataSectionHandler(void *pUserData) | CExpatImpl< Scene > | [inline, protected, static] |
StartDoctypeDeclHandler(void *pUserData, const XML_Char *pszDoctypeName, const XML_Char *pszSysID, const XML_Char *pszPubID, int nHasInternalSubset) | CExpatImpl< Scene > | [inline, protected, static] |
StartElementHandler(void *pUserData, const XML_Char *pszName, const XML_Char **papszAttrs) | CExpatImpl< Scene > | [inline, protected, static] |
StartNamespaceDeclHandler(void *pUserData, const XML_Char *pszPrefix, const XML_Char *pszURI) | CExpatImpl< Scene > | [inline, protected, static] |
stat_onEnter__AllowedShaders(void *obj, const XML_Char **papszAttrs) | Scene | [inline, private, static] |
stat_onEnter__File(void *obj, const XML_Char **papszAttrs) | Scene | [inline, private, static] |
stat_onEnter__ForceTexture(void *obj, const XML_Char **papszAttrs) | Scene | [inline, private, static] |
stat_onEnter__OnLatitude(void *obj, const XML_Char **papszAttrs) | Scene | [inline, private, static] |
stat_onEnter__OnLongitude(void *obj, const XML_Char **papszAttrs) | Scene | [inline, private, static] |
stat_onEnter__Scene(void *obj, const XML_Char **papszAttrs) | Scene | [inline, private, static] |
stat_onEnter__Shader(void *obj, const XML_Char **papszAttrs) | Scene | [inline, private, static] |
stat_onEnter__Sun(void *obj, const XML_Char **papszAttrs) | Scene | [inline, private, static] |
stat_onEnter__Terrain(void *obj, const XML_Char **papszAttrs) | Scene | [inline, private, static] |
states | Scene | [private, static] |
sunPosition | Scene | [private] |
UnknownEncodingHandler(void *pUserData, const XML_Char *pszName, XML_Encoding *pInfo) | CExpatImpl< Scene > | [inline, protected, static] |
XmlDeclHandler(void *pUserData, const XML_Char *pszVersion, const XML_Char *pszEncoding, int nStandalone) | CExpatImpl< Scene > | [inline, protected, static] |
~CExpatImpl() | CExpatImpl< Scene > | [inline] |