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MultiTexturesShader Member List

This is the complete list of members for MultiTexturesShader, including all inherited members.

cgContextShader [protected, static]
cgFragmentProfileShader [protected, static]
cgFragmentProgramShader [protected]
cgVertexProfileShader [protected, static]
cgVertexProgramShader [protected]
getFragmentProfile()Shader [inline, static]
getFragmentProgramID()Shader [inline]
getNumVariableParameters()MultiTexturesShader [virtual]
getNumVariableTextures()MultiTexturesShader [virtual]
getVariableParameter(unsigned int index)MultiTexturesShader [virtual]
getVariableTexture(int index)MultiTexturesShader [virtual]
getVertexProfile()Shader [inline, static]
getVertexProgramID()Shader [inline]
initShaders()Shader [static]
loadShader()MultiTexturesShader [private, virtual]
loadTexToOgl()MultiTexturesShader [virtual]
loadTextures()MultiTexturesShader [private, virtual]
MultiTexturesShader()MultiTexturesShader
MultiTexturesShader(Texture *tex, unsigned int taille)MultiTexturesShader
registerParameters()MultiTexturesShader [private, virtual]
registerShader()MultiTexturesShader [virtual]
setVariableTexture(int index, Texture *tex)MultiTexturesShader [virtual]
Shader()Shader [inline]
tailleLightMapMultiTexturesShader [private]
texturesShader [protected]
unloadTexFromOgl()MultiTexturesShader [virtual]
unregisterShader()MultiTexturesShader [virtual]


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