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Mesh Member List

This is the complete list of members for Mesh, including all inherited members.

AABBTabMesh [private]
compileTilesPieces()Mesh [private]
computeAABBs()Mesh [private]
computeGeomorphingVertex(unsigned int i1, unsigned int i2, unsigned int lod)Mesh [private]
computeGeomorphingVertices()Mesh [private]
computeMaxLOD()Mesh [private]
computeOMaps()Mesh [private]
computePatchSize(HeightMap *hm)Mesh [private]
computeTilesPieces()Mesh [private]
displayAABBsMesh [private]
displayAABoundingBoxs(bool display)Mesh [inline]
getGmLod()Mesh [inline, static]
getGmLodX()Mesh [inline, static]
getGmLodY()Mesh [inline, static]
getGmPatchSize()Mesh [inline, static]
getNbPatch()Mesh [inline]
getNbPatchX()Mesh [inline]
getNbPatchY()Mesh [inline]
getPatchSize()Mesh [inline]
getSizeX()Mesh [inline]
getSizeY()Mesh [inline]
getVertexCount()Mesh [inline]
getVertices()Mesh [inline]
gmLodMesh [private, static]
gmLodXMesh [private, static]
gmLodYMesh [private, static]
gmPatchSizeMesh [private, static]
hmSizeXMesh [private]
hmSizeYMesh [private]
init(HeightMap *hm, unsigned int nbPatchX, unsigned int nbPatchY, Lac **lac, int nbLacs)Mesh
insertLakes(Lac **lac, int nbLacs)Mesh [private]
isVisible(unsigned int fromx, unsigned int fromy, float fromz, unsigned int tox, unsigned int toy)Mesh [inline, private]
loadOMaps(char *path, char *fname)Mesh [private]
lodsMesh [private]
lodsDataMesh [private]
maxLODMesh [private]
Mesh(HeightMap *hm, Lac **lac, int nbLacs)Mesh
Mesh(HeightMap *hm, unsigned int nbPatchX, unsigned int nbPatchY)Mesh
meshNormalsMesh [private]
meshVerticesMesh [private]
nbPatchXMesh [private]
nbPatchYMesh [private]
nbTotalPatchsMesh [private]
normalsIDMesh [private]
OMIMesh [private]
OMtabMesh [private]
patchSizeMesh [private]
realDecalMesh [private]
render()Mesh
renderAABBBs()Mesh [private]
renderHighDetail()Mesh
saveOMaps(char *path, char *fname)Mesh [private]
sizeXMesh [private]
sizeYMesh [private]
vertexCountMesh [private]
verticesIDMesh [private]
walk(point3 *pos, point3 newPos)Mesh
~Mesh()Mesh


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