AABBTab | Mesh | [private] |
compileTilesPieces() | Mesh | [private] |
computeAABBs() | Mesh | [private] |
computeGeomorphingVertex(unsigned int i1, unsigned int i2, unsigned int lod) | Mesh | [private] |
computeGeomorphingVertices() | Mesh | [private] |
computeMaxLOD() | Mesh | [private] |
computeOMaps() | Mesh | [private] |
computePatchSize(HeightMap *hm) | Mesh | [private] |
computeTilesPieces() | Mesh | [private] |
displayAABBs | Mesh | [private] |
displayAABoundingBoxs(bool display) | Mesh | [inline] |
getGmLod() | Mesh | [inline, static] |
getGmLodX() | Mesh | [inline, static] |
getGmLodY() | Mesh | [inline, static] |
getGmPatchSize() | Mesh | [inline, static] |
getNbPatch() | Mesh | [inline] |
getNbPatchX() | Mesh | [inline] |
getNbPatchY() | Mesh | [inline] |
getPatchSize() | Mesh | [inline] |
getSizeX() | Mesh | [inline] |
getSizeY() | Mesh | [inline] |
getVertexCount() | Mesh | [inline] |
getVertices() | Mesh | [inline] |
gmLod | Mesh | [private, static] |
gmLodX | Mesh | [private, static] |
gmLodY | Mesh | [private, static] |
gmPatchSize | Mesh | [private, static] |
hmSizeX | Mesh | [private] |
hmSizeY | Mesh | [private] |
init(HeightMap *hm, unsigned int nbPatchX, unsigned int nbPatchY, Lac **lac, int nbLacs) | Mesh | |
insertLakes(Lac **lac, int nbLacs) | Mesh | [private] |
isVisible(unsigned int fromx, unsigned int fromy, float fromz, unsigned int tox, unsigned int toy) | Mesh | [inline, private] |
loadOMaps(char *path, char *fname) | Mesh | [private] |
lods | Mesh | [private] |
lodsData | Mesh | [private] |
maxLOD | Mesh | [private] |
Mesh(HeightMap *hm, Lac **lac, int nbLacs) | Mesh | |
Mesh(HeightMap *hm, unsigned int nbPatchX, unsigned int nbPatchY) | Mesh | |
meshNormals | Mesh | [private] |
meshVertices | Mesh | [private] |
nbPatchX | Mesh | [private] |
nbPatchY | Mesh | [private] |
nbTotalPatchs | Mesh | [private] |
normalsID | Mesh | [private] |
OMI | Mesh | [private] |
OMtab | Mesh | [private] |
patchSize | Mesh | [private] |
realDecal | Mesh | [private] |
render() | Mesh | |
renderAABBBs() | Mesh | [private] |
renderHighDetail() | Mesh | |
saveOMaps(char *path, char *fname) | Mesh | [private] |
sizeX | Mesh | [private] |
sizeY | Mesh | [private] |
vertexCount | Mesh | [private] |
verticesID | Mesh | [private] |
walk(point3 *pos, point3 newPos) | Mesh | |
~Mesh() | Mesh | |